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Mod compatibility has improved substantially as of 0.13.2. #Es daggerfall spell creation download#If you do not wish to test upcoming changes or provide feedback to developers and modders, please download the latest stable Beta release Daggerfall Unity 0.12.3 instead. Thank you for helping to test Daggerfall Unity! Refine automap panel sizing with custom screen rect ac23cea.Hide spell icons when pause options dropdown is open 3868879.Fix retro mode colour accuracy with higher precision render textures c3ad29a. ![]() Fix StreamingWorld.TrackLooseObject "mapPixelX" and "mapPixelY" (KABoissonneault) #2268.Change protections on MaterialReader Uniforms to public 221af7c.Remove global UI FreeScaling method, this is now part of retro mode aspect correction.Allow changing retro mode settings at runtime eaecd0e. ![]() Flag window textures in archives 171-173 to support emissive from replacements 2f2a63a.Nature billboard shadows now optional and disabled by default 2bcc80b.Fix volume collider blocking spells and other missiles 7dd444d.Don't use transparent queue for standalone cutout billboards so they operate with AO and other depth effects 21d574c. #Es daggerfall spell creation mods#Please help mod authors by testing their updated mods with this release and providing them with your feedback. If you are a mod author and encounter any difficulties rebuilding your mod for 0.13.3, please reach out on the forums for help. Many mods incompatible with 0.13.0 are either now compatible with 0.13.3 or will soon have a release providing compatibility. Mod compatibility has improved substantially. If you do not wish to test upcoming changes or provide feedback to developers and modders, please download the previous stable Beta release Daggerfall Unity 0.12.3 instead. #Es daggerfall spell creation update#More details about this update in the blog posts linked below. This includes new default shaders, Gamma > Linear colour space change, lighting review, and update to postprocessing stack. This release is a preview / pre-release for testing several updates to rendering and lighting. Fix talk manager exception from improper quest resource cast (Interkarma) f4d1668.Change texture layout of portrait in large HUD (Interkarma) ce09920.Save settings on exit game (Interkarma) 5ba0e15.Default sky follow main camera viewport rect (Interkarma) b5a5fad.Allow stronger ColorBoost settings up to a max of 8.0 (Interkarma) b794256.Fix position of arrow count label at different aspect ratios (Interkarma) d4fc32b.Fix Boethiah flat index in FACTION.TXT - requires starting new game (Interkarma) be87afe.Allow cast when held to be overridden and modified by mods (Hazelnut) #2254.Randomize dye color for clothing items created by quests (Ralzar81) #2253. ![]()
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